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Jeremy Huxley
Principal Environment Artist at Giant Skull
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Resume
Home page
Resume
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Sketches and concept design
Naughty Dog work
Older UC Art
Personal work
CGMA Master Class
80.lv interviews and articles
Gnomon Talk: Finding the Jungles of Uncharted 4
The Last of Us: Part 2 Sculpts: Fungus
The Last of Us: Part 2 Materials: Muddy stones large
The Last of Us: Part 2 Materials: Muddy Stones medium
The Last of Us: Part 2 Materials: Ice
The Last of Us: Part 2 Materials: Snow carved A
The Last of Us: Part 2 Materials: Snow
The Last of Us: Part 2 Materials: Bricks
The Last of Us: Part 2 Materials: Rotten wall A
The Last of Us: Part 2 International District
The Last of Us: Part 2 Tracking forest
The Last of Us: Part 2 Patrol Radio Station Ground Floor
The Last of Us: Part 2 Patrol Creek Trails
The Last of Us: Part 2 Patrol Radio Tower
The Last of Us: Part 2 Patrol Uphill Forest
The Last of Us: Part 2 Tracking houses
The Last of Us: Part 2 Radio Tower Hidden Lookout
The Last of Us: Part 2 Ferry Boat Exterior
The Last of Us: Part 2 Ferry Boat Cargo Hold
The Last of Us: Part 2 Ferry Boat Interior
The Last of Us: Part 2 Ferry Boat Upper Deck
The Last of Us: Part 2 Shipping Yard
The Last of Us: Part 2 Coastal Daytime
The Last of Us: Part 2 Sculpts: Rocks
CGMA Master class: Vegetation & Plants for Games
Example scene for the class I teach at CGMA on Vegetation and Plants for Games
Sci Fi corridor
Uncharted 4 The Lost Legacy: Belur Reveal
Uncharted 4 The Lost Legacy: Tusk Chamber
Uncharted 4 The Lost Legacy: Ruins
Uncharted 4 The Lost Legacy: Climb
Uncharted 4 The Lost Legacy: Elephant Caves
Uncharted 4 The Lost Legacy: Stepwell
Uncharted 4 Textures and Materials
Uncharted 4 River
Early Uncharted 4 work
Uncharted 4 Open Water
Uncharted 4 Madagascar City
Uncharted 4 Scotland Cathedral
Uncharted 4 Island Spires
Uncharted 4 Title Screen
Uncharted 4 E3 Teaser
Uncharted 4 multiplayer statue sculpts
Early Uncharted 4 and Lost Legacy models
Rocks for Uncharted 4 and Uncharted the Lost Legacy
Uncharted 3: Yemen
Uncharted 3: Atlantis of the sands
2012 Vertex Article: Creating Materials for Uncharted 3
Photography: Night
Drawing Studies: SciFi
Drawing studies: A
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